Thursday, November 20, 2003

Wizard World Texas begins tomorrow…

This is the first year for Wizard’s new offering in Texas. Lots of good guests, the primary convention hotel sold out a long while back…as well as the Artist Alley tables and Exhibitor booths. There will be lots to see…and hopefully a good crowd to match the event. If there’s a strong showing from the Texas area, this will probably become a regular event. So, if you’re in the Dallas area (or anywhere close) and you like comics, pop culture, anime, and the like…hop on over to Wizard World Texas and have some fun.

Jeffery Stevenson ... 7:16 pm  
"Side effects of being a writer may include heartache, headache, calloused fingertips, and insanity."

Wednesday, November 19, 2003

“Dungeon Bears” nominated for the 2003 Corries

A special thanks goes out to all the people who enjoyed the story enough to give it a nomination vote. I’ve received lots of great emails and feedback at conventions about the story, and the artist for the story is picking up pace (he’s taken over the penciling duties on an Image book). “Dungeon Bears: An 80s Parody” did make it onto the final voting ballot, so if you’ve read the story and enjoyed it, please go participate in the voting at the Comic Book Resources message boards (open to everyone…you just have to register with the messageboards). If you’re a fan of comics, the CBR message boards and website also contain lots of great information and interaction with other comic fans (and even some pros)…so poke around while you’re there and see if something in the site or the community catches your attention.

Now, for those that haven’t read Dungeon Bears yet, here’s a special treat for you (and for those that have read it but don’t want to dig it out of your longboxes ^_^)…I’m posting the entire story on my website for you to enjoy. The files are about 170K to 200K each in size (sorry lo-bandwith people, but I wanted to make sure it was still easily legible). The last two aren’t quite as high in quality as the first three (I scanned the last two pages in because I don’t have the lettered files yet). Enjoy!

Dungeon Bears page 1
Dungeon Bears page 2
Dungeon Bears page 3
Dungeon Bears page 4
Dungeon Bears page 5

…and if you want to share the story with some friends, here’s an easier link to send their way: http://storyboard.darkora.net/dungeon_bears.php

Jeffery Stevenson ... 7:56 am  
"Side effects of being a writer may include heartache, headache, calloused fingertips, and insanity."

Wednesday, November 19, 2003

Quitters Quit!

I’m sure people have heard the sayings–writers write, pencilers pencil, and all that. But the same can be said about the negative aspects of the arts…quitters quit. It’s actually much easier to quit sometimes than go through all the hard work it takes to create comics. Why is that? Well, one big factor is instant gratification. When you quit, you suddenly reclaim time to play more video games, spend more time at the bar, and stuff your face with dessert sandwiches made out of chocolate bars, pudding, and whipped cream. You also have one less project to stress over, so your blood pressure goes down…your hair starts to grow back…and your hypochondria eases up a bit.

Of course, there are instances where it’s nearly impossible to quit…when you’re addicted. Giving up smoking? How about caffeine? Or sweets? Quitting isn’t always a bad thing. When you actually think about it, quitting can be a form of sacrifice to help bring your life in line with your goals. Set a goal and try not to give up anything to achieve it. Want to lose weight? You’ll probably need to give up a lot of your favorite foods and some of your time for exercise. Want to watch a weekend-long MST3K marathon? You’ll lose out on time for other projects, sleep, and you might even sacrifice a little sanity along the way.

When I decided to get serious with my writing, I gave up a lot of my late nights playing games to make time for it. I also gave up an hour of sleep each night to get up early and work on my craft. My TV watching dropped to minimal levels as well, but that’s to give myself more time with the family (so they don’t feel left out when I’m locked away in my office writing).

Unfortunately, giving up so many different things to go after a goal also helps make it easier to quit later on. Think of how much you had to quit to go after a single goal. That’s a lot of practice, isn’t it? And if you have time to work on your projects, then you’ve been practicing how to quit other things correctly. You need to put that kind of practice into your creative endeavors as well, or you’ll be tempted to fall back to something you’re good at…quitting. But you can practice all the time and still feel the urge to quit.

So, how can you increase your odds of not giving up and falling back to all that well-practiced quitting? You get yourself addicted. Give yourself time to enjoy the rush of creating something new. Reward yourself whenever you stick to your goals and when you do a good job. Take a break every now and then to do something weird with your artwork…something fun. Set yourself up, so that you always feel your creativity overwhelming you to the point where you have no choice but to follow that path. Get yourself to the point where you stop thinking about how much you’re giving up and sacrificing to be a creator and start filling your thoughts with your creations instead.

Let’s flip back to the creative side real quick. You’re now addicted to all that fun creative stuff. You write or pencil all the time. But if you don’t take the effort to tear apart and analyze your work and guide all that practicing towards improvement, you’ll just be spinning your wheels. If you write and draw all the time, but do it wrong, you’re just reinforcing all those bad habits (and making them more difficult to break later on). So, it’s not enough to just write or draw all the time unless you constantly review your work with a critical eye to push yourself to improve your craft. Get the most out of the time you’ve made for yourself. To paraphrase from George Leonard’s book, Mastery–practice perfectly.

So, be a quitter! Quit the things you can afford to sacrifice to reach your goals, quit viewing the world through a pessimistic lens, quit worrying about your big break not showing up, and quit reinforcing bad habits in your craft. Quit those things, so you can reclaim the time, develop the positive attitude and practice the skills you need to reach your goals.

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Jeffery Stevenson ... 12:01 am  
"Side effects of being a writer may include heartache, headache, calloused fingertips, and insanity."

Monday, November 17, 2003

More Brat-halla teasing…

Brat-halla...Monkees style

Jeffery Stevenson ... 11:32 pm  
"Side effects of being a writer may include heartache, headache, calloused fingertips, and insanity."

Sunday, November 16, 2003

The brats have found a home…

Brat-halla teaser

Jeffery Stevenson ... 7:46 pm  
"Side effects of being a writer may include heartache, headache, calloused fingertips, and insanity."

Thursday, November 13, 2003

h-scope is fixed! *crosses fingers*

After a few days of testing, it looks like I was able to clean up the problem with the h-scope. And while I was in there tinkering with the code, I set up the functionality I’ll need to create an archive page for the h-scope. Look for that to go up next week sometime before I head out to Wizard World Texas.

Jeffery Stevenson ... 10:09 am  
"Side effects of being a writer may include heartache, headache, calloused fingertips, and insanity."
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